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What's new on Overskill

Fresh ways to build, ship, and grow your apps — pulled straight from the team's commits, distilled into what it means for you.

Last update · Refreshes every few hours

August 9, 2026

about 2 months ago
Fixed Link

AI model picker looks great on all iPhone screen sizes

The model selection sheet now displays cleanly on smaller iPhones — icons sit next to their labels and rows no longer run together into a wall of text.

  • All six available AI models are easy to read and tap on small screens
  • No more overlapping rows or missing spacing in the model picker
Fixed Link

Apps can now load more than 1,000 records at once

Previously, any data list in your app would silently stop at 1,000 rows with no warning — now your app correctly fetches all the records you ask for, no matter how many there are.

  • Data-heavy apps (directories, catalogues, leaderboards) now display complete results
  • No more invisible cut-offs that made your data look incomplete to users
Fixed Link

AI-assisted role setup no longer blocks future app saves

If the AI hit a snag while creating a user role, it could silently break all subsequent saves to your app in that session. That's now fixed — a failed role attempt is cleanly discarded and everything else saves normally.

  • App saves work reliably even after the AI encounters an error mid-task
  • No more mysterious save failures after asking the AI to manage roles
Fixed Link

Auto billing page no longer crashes for eligible accounts

A billing settings page was throwing an error for accounts with auto top-up enabled. It now loads correctly so you can review and manage your billing without hitting a dead end.

  • Auto top-up billing settings page loads without errors
  • Accounts using automatic credit refills can now access their billing details normally

August 8, 2026

about 2 months ago
Fixed Link

Google & Apple Sign-In now works inside your published mobile app

Social login with Google and Apple accounts was silently failing after users were redirected to complete sign-in — they'd finish the flow but never actually get logged in. That's now fixed, so your users can sign in smoothly every time.

  • Google and Apple sign-in completes reliably inside your published iPhone and Android app
  • Users are no longer dropped or stuck after authenticating with a social account
  • No changes needed on your end — existing apps get the fix automatically
Fixed Link

Invite emails now take friends to the right place

The link inside invite release emails was dropping recipients on a generic page instead of their actual invite codes. It now lands exactly where it should so your referrals can act on their invite right away.

  • Invite email button now goes directly to the recipient's invite codes
  • Earnings copy in the email is accurate and up to date
Fixed Link

Push notifications now actually reach your users

Push notifications were being accepted and queued as if everything was fine, but were never delivered to real devices. The silent failure has been resolved, so notifications you send now reliably arrive.

  • Push notifications are now delivered to your users' devices as expected
  • No more messages disappearing quietly without any error shown
  • Everything you had set up keeps working — nothing to reconfigure
Improved Link

Faster, more reliable mobile app builds — no more build limits

A behind-the-scenes bottleneck was causing automated iPhone app builds to permanently stall after just two attempts, requiring manual intervention to recover. That ceiling has been removed, so your app builds run consistently without hitting dead ends.

  • Publishing your app to the App Store no longer risks getting permanently stuck
  • Automated mobile builds are now repeatable — run them as often as you need
  • Fewer surprises and manual steps when shipping updates to your iOS app

August 7, 2026

about 2 months ago
Fixed Link

ElevenLabs voice features now work in published apps

Apps that use ElevenLabs voice and read-aloud features were silently failing to load audio after publishing. This is now fixed — voice playback works correctly in your live app, just as it did in the builder.

  • ElevenLabs read-aloud and voice features now work reliably in published apps
  • No changes needed on your end — your app picks up the fix automatically
Improved Link

Build Arcade is always there when you need it

The Build Arcade launcher is now permanently visible in your editor, so you can jump in and play anytime — not just during a build. Dismiss it when you're done, and bring it back whenever you like.

  • Access the Build Arcade at any time from the editor, no active build required
  • The launcher stays put until you choose to dismiss it yourself
  • No more missing the arcade because you didn't catch it at exactly the right moment

August 6, 2026

about 2 months ago
Fixed Link

Audio & video files load more reliably inside your apps

Voiceovers and video outputs embedded in your apps now load consistently across all browsers and devices, including when your app pre-loads or caches media in the background. No more silent failures when playing back recorded content.

  • Voiceover and video playback no longer silently fails in the background
  • Apps that pre-load or cache media files work as expected
  • Consistent behaviour across Chrome, Safari, Firefox, and mobile browsers
Fixed Link

App deployments no longer get stuck in a crash loop

A bug was causing some apps to fail every deployment attempt, leaving them completely unpublishable. This is now fixed — affected apps will deploy successfully again.

  • Apps that were stuck and refusing to publish will now deploy normally
  • Scheduled background tasks in your app will no longer cause silent deploy failures
Fixed Link

Resubscribing to a paid plan now upgrades your account instantly

If you cancelled and came back, your account sometimes stayed stuck on the free tier. That's fixed — rejoining a paid plan now unlocks everything right away, every time.

  • Returning subscribers get full access the moment their payment goes through
  • No more manual intervention needed to restore a lapsed paid account
Fixed Link

Games bonus credits now deliver even after a payment retry

A small group of Games purchasers whose first payment was initially declined didn't receive their bonus credits when the charge eventually went through. This is now resolved — credits land as soon as the payment succeeds, regardless of how many attempts it took.

  • Bonus credits are granted automatically on successful payment, even after a retry
  • Games orders that were previously declined and later recovered are now fully fulfilled
Fixed Link

ClickFunnels funnels built in OverSkill now capture opt-ins correctly

Opt-in forms inside ClickFunnels-powered funnels were recording page views but silently dropping every submission — no leads were being captured. This is now fixed, so every form submission goes through as expected.

  • Opt-in forms inside ClickFunnels funnels now submit reliably
  • Checkout card styling also displays correctly on ClickFunnels payment steps
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